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using System.Collections.Generic;
namespace Mapbox.Vector.Tile
{
public class VectorTileFeature
{
public string Id { get; set; }
public List<List<Coordinate>> Geometry { get; set; }
public List<KeyValuePair<string, object>> Attributes { get; set; }
public Tile.GeomType GeometryType { get; set; }
public uint Extent { get; set; }
/* Added to this struct for easier managing layer info. */
public int SelectedLayerIdx { get; set; }