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Created with Raphaël 2.2.021Feb15141398631Jan3026version updatemastermasterAdded Decimate option (but is broken, ensure is unticked)version updatereadme updatemeta updateMoved 3dbasisvoorziening to separate package.Moved GeoTiff to separate package.Moving GeoTiff height to separate package.Height correctly applies now.starting height integrationEmbedded palanar reflection inside cityjson, other fxesAdded scripts for connecting CityJson to Unity. They are disconnected from CityJson.cs though, so it can be reused in any other C# app.Further dev city json loadMany additions for today, hell yeIndexing is now correct. Winding order of Surface also correctly preserved. Works out of the box with front facing material in unity.Updated readmeinitial commitInitial commit
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