diff --git a/Amsterdam.png b/Amsterdam.png new file mode 100644 index 0000000000000000000000000000000000000000..86526b11206a900d506634245260267a16907552 --- /dev/null +++ b/Amsterdam.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:28c457af02551dc195eeaef80cc78a6bbe3e92987faff6022e7f6d6ad1eabaf4 +size 4652090 diff --git a/README.md b/README.md index 31bc44fc60850632c60819a7393f0242cd66fbe3..79b4b857b0a24a87ffec018784770b37938a8d19 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,8 @@ Builds up a terrain using PDOK BGT information. Sweep the TerrainBuilder prefab into the Hierarchy and press 'Build' on the TerrainBuilder script. +#### Amsterdam + #### Biesbosch  #### Nijmegen diff --git a/Runtime/Shaders/LayerSwitch10.shadersubgraph b/Runtime/Shaders/LayerSwitch10.shadersubgraph index f8ed7db6a2644f3a4d920ff5be58c3672669564a..06b9f9361a858cfb43a3dbe553da9eb61f53959e 100644 --- a/Runtime/Shaders/LayerSwitch10.shadersubgraph +++ b/Runtime/Shaders/LayerSwitch10.shadersubgraph @@ -479,18 +479,6 @@ }, { "m_Id": "b273cbe13c7a47748a2829ef6beefd20" - }, - { - "m_Id": "923a9069d4d5461bbf4592cce6c44a11" - }, - { - "m_Id": "db57566a95d543cd9dc69bbbeedad8ac" - }, - { - "m_Id": "1a34cc72c9064a5790e34cf8bc0bb18a" - }, - { - "m_Id": "f6a3c18f72164800beb89b66a9cdb01f" } ], "m_GroupDatas": [], @@ -2030,19 +2018,6 @@ "m_DefaultType": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "0a5ec379445341f88fabe0161ef0d83b", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2232,19 +2207,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "107b7438b4a449b28c5d8542dde53f7d", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_BareResource": false -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2605,42 +2567,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode", - "m_ObjectId": "1a34cc72c9064a5790e34cf8bc0bb18a", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Texture 2D Asset", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2827.0, - "y": 1686.0, - "width": 132.0, - "height": 34.0 - } - }, - "m_Slots": [ - { - "m_Id": "0a5ec379445341f88fabe0161ef0d83b" - 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"m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode", - "m_ObjectId": "923a9069d4d5461bbf4592cce6c44a11", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Texture 2D Asset", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": -2815.0, - "y": 1128.0, - "width": 132.0, - "height": 34.0 - } - }, - "m_Slots": [ - { - "m_Id": "107b7438b4a449b28c5d8542dde53f7d" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_Texture": { - "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"8a3ef1722a8fd3a4c8353e18116e7a19\",\"type\":3}}", - "m_Guid": "" - } -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -9305,19 +9182,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", - "m_ObjectId": "da31754b073347909adf62a8a433701c", - "m_Id": 0, - "m_DisplayName": "Out", - 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"y": 0.0, + "y": 1.0, "z": 0.0, "w": 0.0 } diff --git a/Runtime/Shaders/TerrainShader10NoTess.shadergraph b/Runtime/Shaders/TerrainShader10NoTess.shadergraph index f278b082fda1358354e674afe2106e7977ae1748..d3d9818dd80856566e9f73a8a189dafa48c53f02 100644 --- a/Runtime/Shaders/TerrainShader10NoTess.shadergraph +++ b/Runtime/Shaders/TerrainShader10NoTess.shadergraph @@ -2382,10 +2382,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -3839.8759765625, - "y": 1646.57275390625, - "width": 244.0, - "height": 301.9998779296875 + "x": -3840.999755859375, + "y": 1647.0, + "width": 243.999755859375, + "height": 326.0001220703125 } }, "m_Slots": [ diff --git a/TerrainBuilder.prefab b/TerrainBuilder.prefab index fa192f2b22201ac03a890038508a3093b637c29e..a42ed5a42fbe28dd56535d51665b00c3b97090eb 100644 --- a/TerrainBuilder.prefab +++ b/TerrainBuilder.prefab @@ -172,7 +172,7 @@ MonoBehaviour: - mainTexture: {fileID: 2800000, guid: 1a7d9a6002608b342bde613de3f92a61, type: 3} microTexture1: {fileID: 0} microTexture2: {fileID: 0} - normalMap: {fileID: 2800000, guid: 7d93ec18be30d0340b3270211bba118f, type: 3} + normalMap: {fileID: 2800000, guid: ffb1ec4f6f1b66b44a452109100a2a5a, type: 3} metallic: 0.154 smoothness: 0.5 tiling: 0.1