diff --git a/Amsterdam.png b/Amsterdam.png
new file mode 100644
index 0000000000000000000000000000000000000000..86526b11206a900d506634245260267a16907552
--- /dev/null
+++ b/Amsterdam.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:28c457af02551dc195eeaef80cc78a6bbe3e92987faff6022e7f6d6ad1eabaf4
+size 4652090
diff --git a/README.md b/README.md
index 31bc44fc60850632c60819a7393f0242cd66fbe3..79b4b857b0a24a87ffec018784770b37938a8d19 100644
--- a/README.md
+++ b/README.md
@@ -12,6 +12,8 @@ Builds up a terrain using PDOK BGT information.
 
 Sweep the TerrainBuilder prefab into the Hierarchy and press 'Build' on the TerrainBuilder script.
 
+#### Amsterdam
+![Image](./Amsterdam.png)
 #### Biesbosch
 ![Image](./biesbosch.png)
 #### Nijmegen
diff --git a/Runtime/Shaders/LayerSwitch10.shadersubgraph b/Runtime/Shaders/LayerSwitch10.shadersubgraph
index f8ed7db6a2644f3a4d920ff5be58c3672669564a..06b9f9361a858cfb43a3dbe553da9eb61f53959e 100644
--- a/Runtime/Shaders/LayerSwitch10.shadersubgraph
+++ b/Runtime/Shaders/LayerSwitch10.shadersubgraph
@@ -479,18 +479,6 @@
         },
         {
             "m_Id": "b273cbe13c7a47748a2829ef6beefd20"
-        },
-        {
-            "m_Id": "923a9069d4d5461bbf4592cce6c44a11"
-        },
-        {
-            "m_Id": "db57566a95d543cd9dc69bbbeedad8ac"
-        },
-        {
-            "m_Id": "1a34cc72c9064a5790e34cf8bc0bb18a"
-        },
-        {
-            "m_Id": "f6a3c18f72164800beb89b66a9cdb01f"
         }
     ],
     "m_GroupDatas": [],
@@ -2030,19 +2018,6 @@
     "m_DefaultType": 0
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
-    "m_ObjectId": "0a5ec379445341f88fabe0161ef0d83b",
-    "m_Id": 0,
-    "m_DisplayName": "Out",
-    "m_SlotType": 1,
-    "m_Hidden": false,
-    "m_ShaderOutputName": "Out",
-    "m_StageCapability": 3,
-    "m_BareResource": false
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
@@ -2232,19 +2207,6 @@
     }
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
-    "m_ObjectId": "107b7438b4a449b28c5d8542dde53f7d",
-    "m_Id": 0,
-    "m_DisplayName": "Out",
-    "m_SlotType": 1,
-    "m_Hidden": false,
-    "m_ShaderOutputName": "Out",
-    "m_StageCapability": 3,
-    "m_BareResource": false
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
@@ -2605,42 +2567,6 @@
     }
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode",
-    "m_ObjectId": "1a34cc72c9064a5790e34cf8bc0bb18a",
-    "m_Group": {
-        "m_Id": ""
-    },
-    "m_Name": "Texture 2D Asset",
-    "m_DrawState": {
-        "m_Expanded": true,
-        "m_Position": {
-            "serializedVersion": "2",
-            "x": -2827.0,
-            "y": 1686.0,
-            "width": 132.0,
-            "height": 34.0
-        }
-    },
-    "m_Slots": [
-        {
-            "m_Id": "0a5ec379445341f88fabe0161ef0d83b"
-        }
-    ],
-    "synonyms": [],
-    "m_Precision": 0,
-    "m_PreviewExpanded": true,
-    "m_PreviewMode": 0,
-    "m_CustomColors": {
-        "m_SerializableColors": []
-    },
-    "m_Texture": {
-        "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"aa9dea029b072b042bf02fc464e0b12f\",\"type\":3}}",
-        "m_Guid": ""
-    }
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
@@ -3799,7 +3725,7 @@
         "m_Expanded": true,
         "m_Position": {
             "serializedVersion": "2",
-            "x": -3549.0,
+            "x": -3548.0,
             "y": 4158.0,
             "width": 148.0,
             "height": 34.0
@@ -5919,19 +5845,6 @@
     "m_Labels": []
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
-    "m_ObjectId": "792c9a5100fe4d28a5af940182eff40f",
-    "m_Id": 0,
-    "m_DisplayName": "Out",
-    "m_SlotType": 1,
-    "m_Hidden": false,
-    "m_ShaderOutputName": "Out",
-    "m_StageCapability": 3,
-    "m_BareResource": false
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
@@ -6642,42 +6555,6 @@
     "m_BareResource": false
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode",
-    "m_ObjectId": "923a9069d4d5461bbf4592cce6c44a11",
-    "m_Group": {
-        "m_Id": ""
-    },
-    "m_Name": "Texture 2D Asset",
-    "m_DrawState": {
-        "m_Expanded": true,
-        "m_Position": {
-            "serializedVersion": "2",
-            "x": -2815.0,
-            "y": 1128.0,
-            "width": 132.0,
-            "height": 34.0
-        }
-    },
-    "m_Slots": [
-        {
-            "m_Id": "107b7438b4a449b28c5d8542dde53f7d"
-        }
-    ],
-    "synonyms": [],
-    "m_Precision": 0,
-    "m_PreviewExpanded": true,
-    "m_PreviewMode": 0,
-    "m_CustomColors": {
-        "m_SerializableColors": []
-    },
-    "m_Texture": {
-        "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"8a3ef1722a8fd3a4c8353e18116e7a19\",\"type\":3}}",
-        "m_Guid": ""
-    }
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
@@ -9305,19 +9182,6 @@
     }
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
-    "m_ObjectId": "da31754b073347909adf62a8a433701c",
-    "m_Id": 0,
-    "m_DisplayName": "Out",
-    "m_SlotType": 1,
-    "m_Hidden": false,
-    "m_ShaderOutputName": "Out",
-    "m_StageCapability": 3,
-    "m_BareResource": false
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty",
@@ -9365,42 +9229,6 @@
     "m_DefaultType": 0
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode",
-    "m_ObjectId": "db57566a95d543cd9dc69bbbeedad8ac",
-    "m_Group": {
-        "m_Id": ""
-    },
-    "m_Name": "Texture 2D Asset",
-    "m_DrawState": {
-        "m_Expanded": true,
-        "m_Position": {
-            "serializedVersion": "2",
-            "x": -2820.0,
-            "y": 1381.0,
-            "width": 132.0,
-            "height": 34.0
-        }
-    },
-    "m_Slots": [
-        {
-            "m_Id": "da31754b073347909adf62a8a433701c"
-        }
-    ],
-    "synonyms": [],
-    "m_Precision": 0,
-    "m_PreviewExpanded": true,
-    "m_PreviewMode": 0,
-    "m_CustomColors": {
-        "m_SerializableColors": []
-    },
-    "m_Texture": {
-        "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"1ec47b3300477f040b5d59f8fc7497dc\",\"type\":3}}",
-        "m_Guid": ""
-    }
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
@@ -9535,7 +9363,7 @@
     "m_Hidden": false,
     "m_Value": {
         "x": 0.0,
-        "y": 0.0,
+        "y": 1.0,
         "z": 0.0,
         "w": 0.0
     }
@@ -10357,42 +10185,6 @@
     "m_BareResource": false
 }
 
-{
-    "m_SGVersion": 0,
-    "m_Type": "UnityEditor.ShaderGraph.Texture2DAssetNode",
-    "m_ObjectId": "f6a3c18f72164800beb89b66a9cdb01f",
-    "m_Group": {
-        "m_Id": ""
-    },
-    "m_Name": "Texture 2D Asset",
-    "m_DrawState": {
-        "m_Expanded": true,
-        "m_Position": {
-            "serializedVersion": "2",
-            "x": -2810.0,
-            "y": 1940.0,
-            "width": 131.0,
-            "height": 34.0
-        }
-    },
-    "m_Slots": [
-        {
-            "m_Id": "792c9a5100fe4d28a5af940182eff40f"
-        }
-    ],
-    "synonyms": [],
-    "m_Precision": 0,
-    "m_PreviewExpanded": true,
-    "m_PreviewMode": 0,
-    "m_CustomColors": {
-        "m_SerializableColors": []
-    },
-    "m_Texture": {
-        "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"133dc91bc0027424f846f4cff389cb9f\",\"type\":3}}",
-        "m_Guid": ""
-    }
-}
-
 {
     "m_SGVersion": 0,
     "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
diff --git a/Runtime/Shaders/LayerSwitch4.shadersubgraph b/Runtime/Shaders/LayerSwitch4.shadersubgraph
index 9d6ff3e5de573245a605d257f91bb332088d704d..424c74e663b15889fe5ff63ecfe679d1ac0e9de5 100644
--- a/Runtime/Shaders/LayerSwitch4.shadersubgraph
+++ b/Runtime/Shaders/LayerSwitch4.shadersubgraph
@@ -5773,7 +5773,7 @@
     "m_Hidden": false,
     "m_Value": {
         "x": 0.0,
-        "y": 0.0,
+        "y": 1.0,
         "z": 0.0,
         "w": 0.0
     }
diff --git a/Runtime/Shaders/TerrainShader10NoTess.shadergraph b/Runtime/Shaders/TerrainShader10NoTess.shadergraph
index f278b082fda1358354e674afe2106e7977ae1748..d3d9818dd80856566e9f73a8a189dafa48c53f02 100644
--- a/Runtime/Shaders/TerrainShader10NoTess.shadergraph
+++ b/Runtime/Shaders/TerrainShader10NoTess.shadergraph
@@ -2382,10 +2382,10 @@
         "m_Expanded": true,
         "m_Position": {
             "serializedVersion": "2",
-            "x": -3839.8759765625,
-            "y": 1646.57275390625,
-            "width": 244.0,
-            "height": 301.9998779296875
+            "x": -3840.999755859375,
+            "y": 1647.0,
+            "width": 243.999755859375,
+            "height": 326.0001220703125
         }
     },
     "m_Slots": [
diff --git a/TerrainBuilder.prefab b/TerrainBuilder.prefab
index fa192f2b22201ac03a890038508a3093b637c29e..a42ed5a42fbe28dd56535d51665b00c3b97090eb 100644
--- a/TerrainBuilder.prefab
+++ b/TerrainBuilder.prefab
@@ -172,7 +172,7 @@ MonoBehaviour:
   - mainTexture: {fileID: 2800000, guid: 1a7d9a6002608b342bde613de3f92a61, type: 3}
     microTexture1: {fileID: 0}
     microTexture2: {fileID: 0}
-    normalMap: {fileID: 2800000, guid: 7d93ec18be30d0340b3270211bba118f, type: 3}
+    normalMap: {fileID: 2800000, guid: ffb1ec4f6f1b66b44a452109100a2a5a, type: 3}
     metallic: 0.154
     smoothness: 0.5
     tiling: 0.1